Bengaluru GAFX with theme ‘Augmented Intelligence: Powering AVGC’ is powered by the Government of Karnataka & ABAI
Mumbai /
Bangalore, 16 January 2024: India’s flagship event in the Animation,
Visual Effects, Gaming & Comics (AVGC) sector, organised by the Ministry of
ITBT, Karnataka and ABAI;Bengaluru GAFX is all set to be held in the city from 29 – 31 January 2024 at
the Lalit Ashok, Bengaluru.
With a focal theme of Augmented
Intelligence: Powering AVGC, Bengaluru GAFX will bring
together the Animation, Visual Effects, Games & Comics (AVGC) industry for
a congregation of knowledge exchange like no other. The event will see the
industry, academia, and government, come onto a common platform to deliberate
the learnings, trends, challenges and future roadmap of their sector and
continue Karnataka’s leadership in powering holistic growth & development
of AVGC in India.
Shri Priyank Kharge, Hon'ble Minister for
Electronics, Information Technology & Biotechnology and Rural Development
& Panchayat Raj, Govt. of Karnataka, expressed “As pioneers in the formulation of India’s 1st AVGC
policy and initiative, Karnataka continues its leadership in this rapidly
growing sector and has been the home to the world leaders in the AVGC space
having left an indelible trail of success and awards on the world stage. It is
our vision thatKarnataka becomes the skilling epicentre for the
global AVGC community as we provide a career pathway through the establishment
of more incubators and accelerators in this sector. Bengaluru GAFX is
a key convention for us to propagate our plans and schemes to promote our
ever-expanding vision in this sector.”
The ABAI President & Country Head
Technicolor India, Shri Biren Ghose said: “The sessions at Bengaluru
GAFX 2024 shall celebrate the enormous successes of the past year and identify
new vistas of growth and opportunity for the holistic growth &
development of AVGC in India. Packed with multiple conference tracks,
masterclasses, student competitions, e-Sports competition arena, B2B networking
sessions, an exhibition track and much more, Bengaluru GAFX is
a must-attend event for anyone involved with imagery, animation and simulation
and with the new tech in the audio-visual space has applications in several new
areas. Above all ABAI members have helped build an ecosystem taking India’s
prowess in storytelling and entertainment to become a recognized “soft
power” from India to the world”.
In the
decade-plus of Bengaluru GAFX, several global giants including Walt
Disney Animation, Nickelodeon, Paramount, DreamWorks Animation, Netflix,
Rockstar Games, Electronic Arts, Ubisoft and many others have chosen Bangalore
as their production and programming hub for their creative technology
activities. The city has become home to the best talent in the country and has
made significant contributions to bring an increasing global work share in the
creation of games, movies, and episodic content for these media &
entertainment majors among many others.
The event's
past editions have left an indelible impact on the industry, drawing over
4,500+ attendees, 120+ companies, and featuring a spectrum of activities from
live conferences to student competitions. With the participation of 40+
colleges, the event featured 18 live conferences, 45 panel speakers, 10 virtual
sessions, and 30 virtual speakers across the world, with renowned speakers from
Epic Games, MPC, Gamitronics, Hombale Groups, The Mill, Technicolor Games,
Rockstar Games, Electronic Arts, Netsport Media and many more.
As Bengaluru
GAFX gears up for its latest edition, it aligns strategically with the
launch of theKarnataka Animation, Visual Effects, Gaming, Comics, and
Extended Reality (AVGC-XR) Policy 3.0 (2023-28). Karnataka, renowned
as India's IT hub, is a dominant force in the AVGC-XR sector, commanding a
robust 20% share of the Indian Media & Entertainment industry. The state
boasts over 300 specialized AVGC studios and a workforce exceeding 15,000, providing
a solid foundation for industry growth. Education is pivotal, with Karnataka
housing 5 animation institutes, 3 visual effects institutes, and 12
gaming-focused institutes. Initiatives like Digital Art Centers in 27 colleges
and an AVGC Finishing School further bolster the state's commitment to
nurturing talent.
This
visionary policy endeavours to position Karnataka as a global innovation leader
in AVGC-XR technologies, create a robust talent pool, generate 30,000 jobs, and
foster sustainability within the AVGC industry. The policy's strategic pillars,
spanning skill development to global market access, resonate with the core
discussions expected at Bengaluru GAFX, making the event pivotal for shaping
the future of AVGC in Karnataka and beyond.
This
edition of Bengaluru GAFX will witness a stellar lineup of speakers comprising
industry veterans and thought leaders- including the winners of multiple
Oscars, British Arrows, VES Awards, Cannes Golds and prestigious Indian
awards.